
Relicfall
A tactical idle game in a drowned ruin. Relicfall is the working name.
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Relicfall is a game I’m designing. Four relic hunters explore drowned ruins. You cast every skill and answer every enemy telegraph yourself. Along the way you pick free relics and make story choices that change what happens next. Chapter 1 is The Sunken Library, and an endless mode called The Deep Stacks is part of the design. Difficulty modes are Story, Normal and Hard, and no account is needed.
In development. No release date. The images are design art, not final gameplay.




